While the game is running, from one moment to the next, all you’re thinking about is your position, the enemy’s position, and what tools you might use in the next instant to take advantage of the situation or compensate for the mistake you made the moment before. We hear Spanish spoken every day in our neighborhood and have Spanish-speaking friends and coworkers. You struggle to maintain your balance in the face of overwhelming temptation—the temptation to continue shooting once you’ve already missed and your position is known; the temptation to blast a supply truck with the grenade launcher until it stops moving, the temptation to advance into a compound past your cover despite not knowing the enemy’s precise location. We couldn’t succeed by waiting inside a building for our executioners to arrive. Our skill at utilizing the game’s tools simply increased. It’s fitting that the game’s subject matter is cocaine—playing is a chemical-like experience where you’re locked into each moment, and clearing your head as the future unfolds is a struggle. In the game, it feels like 15 minutes. Objectives were close enough that a typical trip was no more than 3 km. We beat the game at around Tier 20, without quite making it to Tier 1 (Tier Mode counts down from 50, with Tier 1 being the highest level), and we were disappointed that the game was over. Ghost Recon Wildlands : retrouvez toutes les informations et actualités du jeu sur tous ses supports. Le joueur y incarne différents membres d'une équipe de soldats avec comme objectif d'exécuter plusieurs missions concernant le trafic de drogue et démanteler le cartel de Santa Blanca en Bolivie. When you’ve got a helicopter, tons of explosives, and a small army of followers, you’re a militant dynamo. At first, any and all Unidad soldiers must be avoided. The soft, twangly guitar, driven, distorted guitar, and hard-driving drums seemed like the enigmatic soundtrack of Grizzly Man, or something you’d hear at a concert of an indie composer such as Ryan Brown. . And if you’re a native Spanish speaker, let us know in the comments what you think of the Spanish voice acting in Wildlands. doesn’t try to set players’ schedules, nor does it coerce us into playing certain content with promises of riches or, worse yet, the chance at riches. La récente Saison 11 s'accompagne d'ailleurs elle aussi de nouveautés incontournables ! From Irrational Decisions to Realistic Tactical Maneuvers in a Steady Progression. These supplies are consumed in tandem with skill points to level abilities up, and, in Tier mode, to increase your weapon’s damage. The game may have been stupendously easy if we had two more teammates; missions certainly weren’t adjusted to our group of two. Killing four enemies at once, silently, would have been a cinch on single-player with Sync Shot, or in a group of four on the headset. We’ve covered the gentle nature of death and failure in, ended before we’d had enough. . Ghost Recon: Wildlands Review. We continued having fun every night. A repetitive military shooter saved by crazy co-op antics. Creative Content and Concert-Quality Soundtrack. However, the joy of being totally locked-in every time we turned on the game never diminished. Being a ghost—unseen and unheard—is difficult. We were tempted to believe that we were simply biased toward the Spanish-language version because it was exotic to us, but that’s probably not the case. Then, in Tier Mode, changing to a new weapon meant upgrading it from scratch; it took numerous upgrades for any given weapon to be able to one-shot an Unidad soldier. In the lower levels of the game, players receive between 50 and 500 supplies per crate; in Tier Mode, the maximum increases to more than a thousand. If you were serious about the game, you’d also spend fifteen minutes shuffling your gear to take advantage of your next opponent’s weakness. Helicopters, dirt bikes, rusted pick-up trucks, armored vehicles, and biplanes are available in abundance. Next we attempted a mission that required defending a radio. Updated: 2 May 2017 6:52 pm. Each map gets a difficulty rating from one to five. You’d watch him loll about your room amidst the delightful creatures and plants you’d collected across the world, and then head out to harvest some botanical herbs and check whether the merchants were in port. Probably our two-player group needed more tactical strategy, use of the drone, use of explosives, etc. Posted: … If you’d been playing a Special Ops soldier taking down gang-men and their hired help for the majority of the game, now it feels like you’re the local yokel goofing off with a plinky pistol in the mountains; and hundreds of highly trained, highly skilled Special Ops soldiers have been tasked with the mission of finding and annihilating you. Your mission is to sabotage Santa Blanca, the militarized local cartel that controls the entire country’s cocaine manufacturing and distribution. Carloads of enemies arrived and parked off the road, surrounding the radio and pouring on us from all directions. And if you’re a native Spanish speaker, let us know in the comments what you think of the Spanish voice acting in, . One minute you’d be chasing the hellish fiend Vaal Hazak, ducking out of the way of his enormous sewage novas, sweating and gobbling nulberries as you climb piles of rotting corpses, looking for an opening while his tail whips around; and then the fight would end, and you’d retreat to your character’s quarters, into the arms of your adorable cat-like companion, the Palico. Wildlands doesn’t try to set players’ schedules, nor does it coerce us into playing certain content with promises of riches or, worse yet, the chance at riches. The main loot in Wildlands consists of “supplies.” There are four types: gasoline, food, medication, and coms tools. The difference between Tier Mode, in Advanced or Extreme, and Standard is so stark it’s hilarious, but you’re ready for the challenge now that you’ve mastered most of the game’s tools. A player who is a master of his SMG might be able to take down five enemies that surprised him with five perfect, consecutive headshots; a guy with a wobbly thumb had better keep out of the compound unless he has every baddie marked. This article excludes discussion of Sync Shot.). The process of clearing a region was exhausting and irritating. and the reason completing identical missions never seems to get old. You have to shred the mail that contains your financially identifying information. Tagging a single crate awards the player a variable quantity of its supplies. Crashing your helicopter before you reach the mission, causing a nine-car pileup that immolates 20 civilians on the highway, blowing up the plane you were supposed to steal, nuking the supplies you were supposed to protect, and engaging in a loud firefight and drawing twenty cars packed with enemy reinforcements—this is a piece of cake (and a lot of fun, too). And when we failed the same mission for hours, we were more weary than angry. In a new area of Narco Road, only rebel ops and the main mission are marked. It should be mentioned that once you boot up, , death is the only time you’re forced to wait through a load screen. The same five mission types—with the exact same objective—are repeated in every map area. Disponible à l’achat ou en téléchargement sur : Ghost Recon Wildlands : On tente une extraction dans le mode "Mercenaries", Gaming Time : Ghost Recon Wildlands : mode Mercenaries, Ghost Recon Wildlands : Dans le mode Mercenaries, survivez et fuyez, Soirée Ghost Recon : revivez l'annonce de Breakpoint. One night, we left the game running and went to the kitchen to make a snack; hearing Wildlands music in the background, we couldn’t believe that sound was coming from a video game. If you’d been playing a Special Ops soldier taking down gang-men and their hired help for the majority of the game, now it feels like. Playing, , you crave its uninterrupted play time, the perfect loop of traveling to a mission, finishing it, and returning to the same helicopter to float to another mission. , when you stand up from cover and shuffle your weapons in full view of three snipers, you’re a simple idiot. We played the entirety of Ghost Recon: Wildlands with Spanish-language audio and English subtitles. Focus. Before playing Wildlands, we habitually muted game music and blasted Spotify playlists instead. Shortly after activating Tier Mode and getting into Advanced difficulty, we reached Extreme difficulty. We recently booted up Black Desert, and the sound was unbearable: the fantasy genre’s orchestral sludge of cheerful flute solos, windy strings rising to a crescendo, and the beat of the sinister snare drum. A meagre quantity like this couldn’t make much difference in our skill progression, we figured. How can a game without these complications require more focus than a game that includes them? In games like, , load screens are a pre-set barrier, a hurdle you must pass again and again, several times per hour, just to get to play. If you’re cleaning and you happen to find 5 bucks, it’s a pleasant surprise, not enough for lunch, but maybe enough for coffee. When we looted our first supplies in Wildlands, we were delighted to see that rewards were shared with the group. Crashing your helicopter before you reach the mission, causing a nine-car pileup that immolates 20 civilians on the highway, blowing up the plane you were supposed to steal, nuking the supplies you were supposed to protect, and engaging in a loud firefight and drawing twenty cars packed with enemy reinforcements—this is a piece of cake (and a lot of fun, too).
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